﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SoundEdge.Common;

namespace SoundEdge.Media
{
    public class MessageEventArgs
    {
        public string Message{get;set;}
        public MessageType MessageType { get; set; }

        public MessageEventArgs(string message, MessageType messageType = Common.MessageType.Normal)
        {
            Message = message;
            MessageType = messageType;
        }
    }
}
